Authoring tool for creating tangible interaction-based educational activities

Authors

  • Verónica Artola Institute of Research in Computer Science LIDI, School of Computer Science, National University of La Plata, La Plata, Argentine
  • Cecilia Verónica Sanz Institute of Research in Computer Science LIDI, School of Computer Science, National University of La Plata, La Plata, Argentine
  • Lucrecia Moralejo Institute of Research in Computer Science LIDI, School of Computer Science, National University of La Plata, La Plata, Argentine
  • Patricia Mabel Pesado Institute of Research in Computer Science LIDI, School of Computer Science, National University of La Plata, La Plata, Argentine
  • Sandra Baldassarri Santalucía AffectiveLab, GIGA, University of Zaragoza, Spain

Keywords:

Authoring Tool, Tangible Interaction, Educational Scenario

Abstract

This paper presents the design of an authoring tool for creating educational activities based on tangible interaction. First, background information is presented in relation to tangible interaction and its possibilities for the educational context. Also, the concept of authoring tool is reviewed, and a number of desirable features for authoring tools oriented to the educational context are listed. Finally, TIES (Tangible Interaction in Educational Scenario) is described, which is the authoring tool we designed and upon which this paper is focused. The reasons why this is a necessary tool are discussed, and some conclusions and future lines of work are presented.

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References

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Published

2015-11-01

How to Cite

Artola, V., Sanz, C. V., Moralejo, L., Pesado, P. M., & Baldassarri Santalucía, S. (2015). Authoring tool for creating tangible interaction-based educational activities. Journal of Computer Science and Technology, 15(02), p. 114–121. Retrieved from https://journal.info.unlp.edu.ar/JCST/article/view/545

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Section

Original Articles