Implementation of an Open Source Based Augmented Reality Engine for Cloud Authoring Frameworks

Authors

  • Nahuel Mangiarua DIIT, National University of La Matanza, San Justo, Buenos Aires, Argentina https://orcid.org/0000-0003-2674-7324
  • Jorge Ierache DIIT, National University of La Matanza, San Justo, Buenos Aires, Argentina
  • Marı́a José Abasolo Faculty of Informatics, National University of La Plata, La Plata, Buenos Aires, Argentina

DOI:

https://doi.org/10.24215/16666038.19.e16

Keywords:

Augmented Realidy, Cloud Authoring Framework

Abstract

In recent years the technology around Augmented Reality has grown considerably, in particular on cloud based. In this paper we present a pipeline model and sample implementation that shows how an Augmented Reality engine can be built by leveraging advances in open source algorithm implementations. We also show how such an engine can be effectively integrated with cloud authoring tools to take advantage of the network connectivity and its computing power.

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Published

2019-10-10

How to Cite

Mangiarua, N., Ierache, J., & Abasolo, M. J. (2019). Implementation of an Open Source Based Augmented Reality Engine for Cloud Authoring Frameworks. Journal of Computer Science and Technology, 19(2), e16. https://doi.org/10.24215/16666038.19.e16

Issue

Section

Original Articles